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工程系

教授

SMBU

梁瑋

發(fā)布時(shí)間:2025-02-19    閱讀次數(shù):


Wei LIANG

Professor of computer science at BIT

Adjunct Professor of AI at SMBU


梁瑋

北京理工大學(xué)計(jì)算機(jī)學(xué)院教授,博士生導(dǎo)師

深圳北理莫斯科大學(xué)兼職教授



Professor Wei LIANG received her PhD degree from the School of Computer Science at Beijing Institute of Technology in 2005. From 2014 to 2015, she was a visiting scholar at the University of California, Los Angeles. She has led projects funded by Key Research and Development Projects, the National Natural Science Foundation of China, and the Beijing Natural Science Foundation. Her primary research areas include artificial intelligence, visual navigation, and human-computer interaction. She has published over 50 papers in top-tier journals such as IJCV, TVCG, and top international conferences such as CVPR, ICML, NeurIPS, SIGGRAPH Asia, and ACM CHI.


梁瑋教授于2005年獲北京理工大學(xué)工學(xué)博士學(xué)位。2014年至2015年在加州大學(xué)洛杉磯分??妥芯?。作為項(xiàng)目負(fù)責(zé)人主持重點(diǎn)研發(fā)課題、國(guó)家自然科學(xué)基金、北京市自然科學(xué)基金。主要研究方向?yàn)槿斯ぶ悄堋⒁曈X(jué)導(dǎo)航、人機(jī)交互,在國(guó)內(nèi)外頂級(jí)和重要期刊IJCV、TVCG、以及國(guó)際頂級(jí)會(huì)議CVPRICML、NeurIPSSIGGRAPH Asia、ACM CHI上發(fā)表論文50余篇。


Selected papers

[1] Zan Wang, Yixin Chen, Baoxiong Jia, Puhao Li, Jinlu Zhang, Jingze Zhang, Tengyu Liu, Yixin Zhu, Wei Liang, Siyuan Huang. Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance. IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024.

[2] Manjie Xu, Chenxing Li, Dan Su, Wei Liang, Dong Yu. Prompt-guided Precise Audio Editing with Diffusion Models. International Conference on Machine Learning (ICML), 2024.

[3] Yuxin Shen, Manjie Xu, Wei Liang. Context-Aware Head-and-Eye Motion Generation with Diffusion Model. IEEE VR, 2024.

[4] Guangyuan Jiang, Manjie Xu, Shiji Xin, Wei Liang, Yujia Peng, Chi Zhang, Yixin Zhu. MEWL: Few-shot Multimodal Word Learning with Referential Uncertainty. International Conference on Machine Learning (ICML), 2023.

[5] Manjie Xu, Guangyuan Jiang, Wei Liang, Chi Zhang, Yixin Zhu. Active Reasoning in an Open-World Environment. Annual Conference on Neural Information Processing Systems (NeurIPS), 2023.

[6] Wei Liang, Luhui Wang, Xinzhe Yu, Changyang Li, Rawan Alghofaili, Yining Lang, Lap-Fai Yu. Optimizing Product Placement for Virtual Stores. IEEE VR. 2023.

[7] Hanqing Wang, Wei Liang, Luc Van Gool, and Wenguan Wang. Towards Versatile Embodied Navigation. Annual Conference on Neural Information Processing Systems (NeurIPS), 2022.

[8] Zan Wang, Yixin Chen, Tengyu Liu, Yixin Zhu, Wei Liang, and Siyuan Huang. HUMANISE: Language-conditioned Human Motion Generation in 3D Scenes. Annual Conference on Neural Information Processing Systems (NeurIPS), 2022.

[9] Liang, Wei, Xinzhe Yu, Rawan Alghofaili, Yining Lang, and Lap-Fai Yu. Scene-aware behavior synthesis for virtual pets in mixed reality. CHI Conference on Human Factors in Computing Systems (CHI), 2021.

[10] Hanqing Wang, Wei Liang, and Lap-Fai Yu. Scene mover: Automatic move planning for scene arrangement by deep reinforcement learning. ACM Transactions on Graphics (TOG) 39(6), 2020.




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